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Meta Software Engineer - Audio in Helena, Montana

Summary:

We are seeking audio professionals for Meta Reality Labs. Our teams are defining the audio experience for hundreds of millions of users across the Meta family of apps including Messenger, Facebook, Instagram, Portal, Oculus and more. We cover all areas of audio processing such as echo cancellation, noise reduction, dereverberation, low bitrate codecs, packet loss, jitter compensation, audio pipeline, ARVR headsets and other consumer devices.The Reality Labs teams are helping people around the world come together and connect through hardware and software. We are bringing products to consumers that transform entertainment and social experiences with global departments dedicated to research, computer vision, haptics, social interaction, and more.We believe that a key component of our mission is to improve and enhance human hearing and audio sensing. We’re seeking experienced Audio Software Engineers to join our various teams in ARVR. We are looking for passionate and articulate technologists, who love jumping in to solve novel problems, and enjoy working with talented interdisciplinary teams.

Required Skills:

Software Engineer - Audio Responsibilities:

  1. Develop software for a variety of consumer devices, including speakers, AR and VR headsets

  2. Contributing member to projects from concept to product

  3. Analyze, design, develop and debug real time AR and VR audio algorithms and/or Android systems

  4. Develop audio driver, audio firmware or audio AOSP layer

  5. Develop novel systems, firmware, and signal processing code

  6. Develop software for a variety of consumer devices

  7. Collaborate closely with both the research and product team to deploy new technologies including augmenting systems and algorithms to make them robust to shipping scenarios

  8. Identify areas of performance, quality and reliability improvement for audio quality across desktop, mobile and web endpoints

Minimum Qualifications:

Minimum Qualifications:

  1. C++ experience, including use of C++11 features

  2. 6+ years of experience with real-time audio

  3. 6+ years of experience integrating, debugging, and shipping audio algorithms and technologies

  4. Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience

  5. 6+ years of experience with development of software systems including audio software for games or other real time environments

  6. Problem solving and optimization experience

Preferred Qualifications:

Preferred Qualifications:

  1. Experience with audio system design including silicon through user experience

  2. Expertise in audio signal processing and auditory perception, both classical and machine learned techniques

  3. Proven track record of innovation as demonstrated by products shipped, publications and/or patents

Industry: Internet

Equal Opportunity: Facebook is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Facebook is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

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